PoE LiDAR Interactive Music Wall: Turning Architecture into a Playable Instrument

A PoE LiDAR Interactive Music Wall (also known as an interactive music wall or music pillar installation) transforms ordinary walls, columns, or light poles into playable musical interfaces.By combining LiDAR motion sensing, projection mapping, and audio feedback, architectural surfaces become responsive instruments that users can play with their hands, gestures, or body movements—without physical contact.…

LiDAR Interactive Projection in Sports Entertainment: Latency and Accuracy Metrics Explained

In virtual sports entertainment, players don’t judge a system by its sensor specs—they judge it by feel. If a kick looks “late,” or a boundary call feels unfair, the experience breaks instantly. That’s why most successful LiDAR interactive projection projects focus on two engineering metrics: Then, for real-world venues, you add two more practical dimensions:…

How to Use Unity with LiDAR Data for Sports Interaction

If you’re building a virtual sports experience (run, jump, kick, score) and want multi-player interaction without wearables, LiDAR tracking is one of the most practical sensing options. The “real work” is not the graphics—it’s the data path: LiDAR (SDK/middleware) → network packets (UDP/TCP/TUIO) → Unity C# receiver → coordinate mapping → gameplay triggers (movement, collisions,…

LiDAR Layout Designs for Multiplayer, Same-Screen Virtual Sports

When you build a multiplayer virtual sports experience—where several people run, jump, kick, and compete on the same projected “field”—your LiDAR layout matters as much as the game content. A good layout solves four real-world problems at once: Below are the most common LiDAR deployment patterns used for multi-user, same-screen virtual sports, plus practical tips…

LiDAR Interactive Projection for Virtual Sports Entertainment

Virtual sports entertainment is evolving fast—people want movement, competition, and immersion, but they don’t want to wear sensors or hold controllers. That’s exactly where LiDAR interactive projection shines. By combining LiDAR-based multi-person tracking + real-time game visuals (projector or LED screen), venues can create a “run, jump, kick, and score” experience that feels like a…

PoE Single-Channel LiDAR: 2D Single-Line Guide

PoE Single-Channel LiDAR in Plain Terms When people say “PoE single-channel LiDAR”, they typically mean a 2D, single-line (single-beam) scanning LiDAR that: This sensor class is popular because it hits a practical sweet spot: simple wiring, stable data output, solid precision, and manageable cost—making it a go-to choice for interactive projection systems, entry sensing, and…

Outdoor PoE LiDAR Interactive Floor Projection Guide

What Is Outdoor PoE LiDAR Interactive Floor Projection? Outdoor interactive floor projection is a system that turns walkways, squares, and activity zones into a responsive “digital ground screen.” People don’t just watch visuals—they trigger them by stepping, running, and moving. A practical outdoor setup usually includes: The result: a ground surface that reacts with ripples,…